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The Scorpion cannon is an instant kill against it, so blast it away. You can go left or right around the structure. When you're done, jump in the 'Hog. Have the Marines board the Scorpion and drive on. Fly down, kill the Hunters, and shoot the Shades as well. Before it goes off, shoot as many of the Grunts with your Pistol as you can. More importantly, it will stick you, given the opportunity. Now be careful, because this is always where people lose their health and steps, and their marines. You can do this part of the level two ways, both of which will let you get past. Before you get onto the bridge, blast the first group of Jackals. When you come to the second bridge, there will be two Hunters on the first one, so watch out. When you reach the end, shoot the Grunt (sometimes two) that occupy the Shade(s) with your Pistol. Keep going slowly, and there will be a Grunt on patrol, not seeing you. Simply dodge or jump and you should emerge victorious. You will see the Banshee’s top, which is a blur of magenta. Before it goes off, shoot as many of the Grunts with your Pistol as you can. Wait for him to walk next to the door's corner, run up, and whack him. Two Hunters and a Banshee will attack you once you reach the turn, so kill them. The first option is a little bit risky, because if you're playing on higher difficulties, the Grunts will always get on the turrets before you can even get close. You will be in a big cave filled with enemies, but never fear, for the sky’s the limit! Going back to the door, look down to the lower level. When the enemies are all dead, open the second door, kill the enemies, and go up the giant tunnel. Pick up some ammo, and finish off the enemies you couldn't kill. There's a tough battle waiting in the next hall. Drive the Hog into a position where the gunner can support you, then climb in the tank and kill the Ghosts quickly. Halo: Combat Evolved Anniversary immerses you in the landmark campaign and genre-defining multiplayer game that helped revolutionize the first … First, it will distract your fire, allowing other Grunts to surround you. The Covenant are deployed in greater numbers and in a more superior force than previously seen in the game, using Wraiths, Ghosts and Banshees. Get to the Banshee, and fly it into the cave. Melee the Grunts with ease, do it swiftly, because they will wake up later on (thanks to Foehammer's Pelican). Either use the Plasma Pistol, or get a plasma pistol and repeatedly overcharge it into the Jackals, depleting their shields. More importantly, it will stick you, given the opportunity. 2) Wait for the door to reopen and chuck a grenade over the oncoming crowds. This time, you do not have the overpowered Sniper Rifle, complicating your task. Take out the remaining enemies, starting with the Wraith, then the Ghosts, then the Hunters, then the Shades. You do want a Marine gunner to help take out the Wraith. Eliminate the remainder of the enemies, including the Wraith on the hill above the cave, and the Hunters in the cave. Swap out for whatever weapons you want or can find. Head to the pit (where the Terminal is) near the frozen waterfall and find three dead Marines. The easiest way to kill him is to stick him. Crouch-jump onto a container, and then to the platform. When the Grunt dies, the Ghost will most likely turn its attention towards you. You can switch either of your weapons for the other ones at the supplies if you want, but it doesn’t matter, because you won’t need to fire a single round from a weapon for the rest of the level. Finally, kill the Grunts running around in fear. If you do it too slow, you'll find yourself face-to-face with him. So do it carefully. It will be almost impossible to assassinate him. Anyway you need a banshee theres one on the rock bridge but it requires some skill (if you havent got a sniper rifle). Fly for the pyramid, open a few doors, and you’re done! However, this causes the possibility that you will get hit by the Wraith which is bombarding Fire Team Zulu, or your Marines will all die before you arrive at their position. There should be a sniper rifle and rocket launcher. These guys hold charge bolts and can take down your shield with ease, coupled by a few blasts from the Hunter pair at the end of the bridge. If yours is damaged, you can switch it, but flip it over the edge just in case the Elite that will show up gets any ideas. If you succeeded, good for you. Almost. Take the Active Camo last and head through the tunnel. Now move up the cliff. Recharge your shields and pop out to kill any nearby enemies. Easy/Normal Walkthrough (With Easy Way to Obtain the Early Banshee). After you clear the bridge (it might take a long while-don't get frustrated! -- Assault on the Control Room (25 GS) Complete the level Assault on the Control Room on any difficulty Basic Walkthrough The level starts with you being dropped inside the facility -- there is token resistance, some Grunts and an Elite who you can easily manage, but as you progress through the building the resistance gets a lot stiffer. The second tactic is quick, but will easily lead you into a situation where you find Grunts and Jackals surrounding you. If there's some infantry that's noticed you, hose them with your turret. When you enter the room, look to your left. The ›MegaTrainer‹ is MegaDe. If yours is damaged, you can switch it, but flip it over the edge just in case the Elite that will show up gets any ideas. You'll come upon a Plasma Rifle-wielding Zealot with a few more Elite guards eventually. Remember, in Two Betrayals, they will point in the opposite direction. There are also a bunch of sleeping Grunts, so knock them into the canyon. After fighting through a couple more rooms filled with Covenant, you should emerge onto the outside. This gun is rather inaccurate, but I find I make more hits by aligning the top of the reticle's circle with the enemy. By now, after clearing that part, you should have lost about one or two health bars. The Banshee will most likely not fall, but will merely flip. Introduction [edit | edit source] The shortcut requires very good timing, so it may take some practice before you can get it. Gears Tactics walkthrough and guide Love Nikki-Dress UP Queen walkthrough .. Disintegration walkthrough and guide There will be another Banshee on a central platform, in perfect condition. Jump in, destroy or flip the other Banshee (depending on whether you can hit it before its pilot gets in), and fly over to the Control Room. If there's some infantry that's noticed you, hose them with your turret. In the level assault on the control room you can get a banshee when you come to the door leading to this bridge (underneath is a Covenant tank). Halo Combat Evolved Video Walkthrough on Legendary difficulty (aka Halo 1), including all cutscenes. When they're dead, shoot down the Grunts, and walk through the door. When you reach the end, shoot the Grunt (sometimes two) that occupy the Shade(s) with your Pistol. Making sure your Marines cover you so enemies don’t annoy you when you’re using your Sniper Rifle (which will make you zoom out), look at the platform where the future Pulse Generator is (for those who haven’t played Two Betrayals, look back to the bend, and look up) and zoom to 10× (8× for PC). Halo: Combat Evolved Gameplay Walkthrough Part 5 includes the chapter “Assault On The Control Room”. If both Banshees escape you, quickly run back into the room you came out of before the enemies slaughter you. Deal with the Jackals first, since they can drain your shields with a single shot. Use plasma grenades if it still lives. Kill the Grunts that are on the platform, and beat down any in the halls. If you forgot which door you came through and which one you have to go through, check the arrows. Throw a few frags, they will kill them, and the Elite doesn't have shields. Kill them all, and sometimes you can beat another one down. Although the level seems to be natural, there are networks of tunnels and elevators built by the Forerunnersthat connect sections of the constructs int… When he's dead, go through the door. Fairly easy, but the Minor Elite may have spotted you, and he will began throwing a ridiculous amount of plasma grenades at you, lob a grenade at him to disperse the oncoming hoard of Grunts. Wait for it to dispatch its troops, and kill them easily. Now at the basement, you will encounter some sleeping grunts, melee them with ease, and proceed. Then, you will see a Zealot with a plasma rifle. There are some Grunts, and an invisible Elite that you won't see at first. Ok, once you arrive at the bridge, you should quietly melee the Grunts to death. There should be a Wraith there trying to hit you. Get out, and join the Marines. Leave your tank and walk up the ridge. When you reach the bottom, walk through the door. If he dodges it (he usually does, as higher-ranking Elites can leap around at physically extraordinary lengths) he will most likely jump off the bridge and die. -Be quick when needed and careful when needed. If you timed the grenades right, the Minor should be dead. Fly further forwards, and straight up. When you're absolutely sure you can't do any more quiet killing, aim at a Grunt (preferably a veteran), and shoot him in the head. However, Cortana, who after spending twelve hours in the control room has discovered Halo’s true purpose, stops him just in time. Try to kill the Major Elite, then man the Shade (preferably the one on the left-you get a better angle) and gun the Banshee down. Swap a Plasma Pistol for the Assault Rifle for your next encounter. The first option is a little bit risky, because if you're playing on higher difficulties, the Grunts will always get on the turrets before you can even get close. This will probably result in a lot of health, normally, so get in the gunner seat of the Warthog and gun the Ghost down. When they're dead, go through the second hall. The Elite will start running towards the Ghosts parked underneath a small cliff top with a shade turret on it. When a Pelican shows up, some Jackals will fire on them. Drive your way through with confidence, you wouldn't encounter any Grunts or Elites on your way but once you reach the end and see two Elites stop right there, you wouldn't want to alarm them of your presence. Again, you now have two options. Fly further forward, and straight up. There will be another Banshee on a central platform, in perfect condition. After the door closes and the Elites have been dealt with, get into the Shade and simply hold down the fire button at the door. 2) Wait for the door to reopen and chuck a grenade over the oncoming crowds. Assault on the Control Room is the fifth mission in Halo: Combat Evolved. If you didn't succeed in quietly killing the first Elite, just do a frontal assault. If you don't have rockets, shoot the Banshees until shields are low, then run back inside. This is all you need to do for now, as it will prevent the Elite from using it. Put them down, and stop at the rear end of the bridge. After fighting through a couple more rooms filled with Covenant, you should emerge onto the outside. When they're dead, shoot down the Grunts, and walk through the door. Wait for him to walk next to the door's corner, run up, and whack him. After you put down the Elite, swap for the Sniper Rifle or the Rocket launcher (Either one of them won't matter, you'll probably run out of ammo before you know it, you can swap the two weapons, which isn't recommended). You might want to keep the Pistol, as it will help kill Grunts easily, and you will want it on the bridge. Swap for the Needler over by the dead bodies. Both routes lead to the next area, but the first option would lead you into a state where you will be surrounded by Ghosts and Elites. If he dodges it (he usually does, as higher-ranking Elites can leap around at physically extraordinary lengths) he will most likely jump off the bridge and die. When you reach the bottom, walk through the door. Blow up a few Ghosts as well, and shoot the Grunt gunner on the ridge off his turret. This may take a few tries, but you will make it up the hill where the remains of the Wraith is. The Wraith Hunter achievement in Halo: Combat Evolved Anniversary worth 21 points Destroy four Wraith tanks in “Assault on the Control Room” with the Scorpion tank, in a single play. Take out the enemies (Grunts and Jackals). Back away and fire rapidly at the Elite, stop and you're a dead man. Nor will any for the rest of the level. Then, you can do one of two things: (1) You can gun down the Ghost from your Shade. Although there … Fly your Banshee over the cave rather than go through it, and no enemies will appear. Walk ahead, hide behind the weird containers. Halo: Combat Evolved Walkthrough & Strategy Guide. How Pedestrian (25 points): Complete the level "Halo" on any difficulty without entering a vehicle. 2) Continue your way across the bridge. You will be in a big cave filled with enemies, but never fear, for the sky’s the limit! The rest of the room, which consists of one or two Elites, should be dealt with easily enough. (2) Alternatively, you could run towards the Marines' position and, with cover The second option is an immediate tactic that saves a lot of time, although the Elites may survive the blast. On the other side of the door you will face about eight to ten Jackals and directly above you but unable to hit you are a group of Grunts and an Elite. Now, drive your tank to the right of the cave, where you will see a big boulder and a few supplies including Active camouflage. (Or the top of the cave, anyway) Feel free to dispose of the enemies any way you want, but I’d recommend taking down those Hunters first, since their weapons can destroy your Banshee with a few direct hits. There will be sleeping Grunts to your left, right, and in front of you. This is often considered a difficult task, as previous experience from the Truth and Reconciliation has shown. The Bridge is one of the toughest parts in the level; with luck, you will lose only one or two health bars. Get to Halo's Control Room before the Covenant. Kill the Grunts that are on the platform, and beat down any in the halls. Fairy Tail Game Walkthrough and Guide; Star Wars: Squadrons walkthrough and g.. West of Dead walkthrough and guide Call of Duty: Modern Warfare 2019 walk.. If not, stick him. Crouch-jump onto the steep edge, and then on top of the boulder. Both routes lead to the next area, but the first option would lead you into a state where you will be surrounded by Ghosts and Elites. Banshee in the attack on the control room. There will be Grunts on platforms that will run back and forth. Now you have two options. Two, if you or Marines are engaging them in close proximity. "Assault on the Control Room is the fifth and longest campaign level in Halo: Combat Evolved. A Wraith lies beyond, so destroy it. This is all you need to do for now, as it will prevent the Elite from using it. Melee the Grunts with ease, do it swiftly, because they will wake up later on (thanks to fireteam zulu's Pelican). Walk onto it and activate the control mechanism. Alternatively, you could kill the Jackals / Grunts with your Assault Rifle, and then challenge yourself by killing the Zealot with only the Assault Rifle. Put them down, and stop at the rear end of the bridge. If it impacts on the platform or wall, aim a little higher or lower (depending on where you missed), and try again. Halo Wars 2 (2017, Xbox One & Windows 10), Halo 4: King of the Hill (2012, iOS & Android), Halo: Fireteam Raven (2018, Arcade cabinet), Halo Custom Edition (2004, Windows & Mac), Halo: The Master Chief Collection (2014, Xbox One), Halo Wars: Definitive Edition (2016, Xbox One & Windows 10), Halo 4: The Essential Visual Guide (2013), https://halo.fandom.com/wiki/Assault_on_the_Control_Room_(level)/Walkthrough?oldid=1733729. Gun everyone down nice and clean and proceed into the snowy grounds. You may want to conserve the Rocket launcher for later, however. The Early Banshee trick, found in Halo: Combat Evolved, makes it is possible to fly a Banshee to the end of the level, Assault on the Control Room.. Walkthrough [edit | edit source] Single [edit | edit source]. After you clear the bridge (it might take a long while-don't get frustrated! After the door closes and the Elites have been dealt with, get into the Shade and simply hold down the fire button at the door. Each level comes with at least one collectible, so be on the watch for them, and keep close attention to this guide so you don’t miss them. Open the door, and fly in. Vehicles: Banshee - Not really controllable, you have to get in at the end of the level. Stop moving until it leaves, otherwise you'll be surrounded on three sides. Rinse and repeat. Take them and carefully climb the beam over your head. For this, you will need a Rocket launcher.It is not required that you have the Sniper Rifle, but it can be easier if you do.. Wraith Hunter achievement in Halo: Combat Evolved Anniversary: Destroy four Wraith tanks in “Assault on the Control Room” with the Scorpion tank, in a single play - worth 10 Gamerscore After you get off, immediately chuck two grenades at the doors, as two Elites will come charging through, one a Major and the other a Minor. All in all, you should succeed clearing your path with only pistol shots. Making sure your Marines cover you so enemies don’t annoy you when you’re using your Sniper Rifle (which will make you zoom out), look at the platform where the future Pulse Generator is (for those who haven’t played Two Betrayals, look back to the bend, and look up) and zoom to 10x (8x for PC). Venture into the short passage, the next room is litter with Grunts, but before that, you will have to take out the Elite. There's a sword-wielding Stealth Elite that shouldn't see you. After you finished Silent Cartographer, you'll have a cutscene. Never ever shoot the Elites straight forward with the pistol. Objective: Complete the level Halo on any difficulty without entering a vehicle. After you get off, immediately chuck two grenades at the doors, as two Elites will come charging through, one a Major and the other a Minor. This place is a death trap. Proceed alone into the structure. Alternatively, you could use the Assault Rifle to destroy it. There will be more, and kill them in the same way. By now, after clearing that part, you should have lost about one or two health bars. If you adore the sniper, go ahead and grab it (while you're at it, snipe the Shade turret on top of the massive rock - it is sort of hard to reach otherwise). Now the room will have a few surviving Grunts, and Jackals. Continue on and you'll see the next pack of them. Level Tips: -Let the other race take care of the other race before popping in battles. Walk to the center, and you will have a straight and easy shot at the flipped Banshee. Proceed to the next room after reloading and stocking up on weapons. Reward: 25 Points Objective: Pilot a Banshee on the level Assault on the Control Room. Keep going slowly, and there will be a Grunt on patrol, not seeing you. In Pog form! A hint to ponder: always kill silently until seen - the Major Elites can be extremely resilient, taking even a direct rocket in Legendary. Once you're on the ice, you will stay in that direction and it may make you skid, making you an easy target. Now I'll tell you what the Needler is for. Right is far more open, making it a better option. Foehammer drops you off. The second option is an immediate tactic that saves a lot of time, although the Elites may survive the blast. Journey your way across the room, but don't get near the doors, because a hail of plasma by Jackals and Grunts will put you down. Get the banshee and fly up to the ledge. There are two bridges in the middle of the sequence. Keep flying, and kill the enemies on the spiraling path. Proceed through the corridor and clear out the next room(s) by use of surprise/firepower. If you succeeded, good for you. A funny way of preventing the Grunts on boarding the shade is simply blast the turret into the pit. Should charge in that saves a lot of time, you could take advantage of its by... Then kill the squads of Grunts, and halo: combat evolved walkthrough assault control room gunner ( if you 've succeeded, carefully walk down second... Ways, both of which will let you get onto the Warthog ; drive it to its. Time, although the Elites may survive the blast the opposite direction,... 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Of its AI by simply going far enough lower level and three, if have... Beware of the room, look down to the door, kill it never,... ( or assassinate ) the Major Elite on the level follows John-117 on a central platform and.

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